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e0858d501c
# Conflicts: # platform/Windows/exhumed.vcxproj # platform/Windows/exhumed.vcxproj.filters
64 lines
1.3 KiB
C
64 lines
1.3 KiB
C
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#ifndef __runlist_h__
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#define __runlist_h__
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#include "compat.h"
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#define kMaxRuns 25600
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#define kMaxChannels 4096
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struct RunStruct
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{
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union
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{
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int nMoves;
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struct
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{
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short nVal;
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short nRef;
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};
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};
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short _4;
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short _6;
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};
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struct RunChannel
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{
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short a;
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short b;
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short c;
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short d;
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};
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typedef void(*AiFunc)(int, int, int nRun);
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extern RunStruct RunData[kMaxRuns];
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extern RunChannel sRunChannels[kMaxChannels];
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extern short NewRun;
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extern int nRadialOwner;
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extern short nRadialSpr;
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void runlist_InitRun();
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int runlist_GrabRun();
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int runlist_FreeRun(int nRun);
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int runlist_AddRunRec(int a, int b);
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int runlist_HeadRun();
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void runlist_InitChan();
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void runlist_ChangeChannel(int eax, short dx);
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void runlist_ReadyChannel(short eax);
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void runlist_ProcessSectorTag(int nSector, int lotag, int hitag);
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int runlist_AllocChannel(int a);
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void runlist_DoSubRunRec(int RunPtr);
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void runlist_SubRunRec(int RunPtr);
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void runlist_ProcessWallTag(int nWall, short lotag, short hitag);
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int runlist_CheckRadialDamage(short nSprite);
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void runlist_RadialDamageEnemy(short nSprite, short nDamage, short nRadius);
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void runlist_DamageEnemy(short nSprite, short nSprite2, short nDamage);
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void runlist_SignalRun(int NxtPtr, int edx);
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void runlist_CleanRunRecs();
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void runlist_ExecObjects();
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#endif
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