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- Fix for custom health when respawning enemy - Fix for custom dude when respawning it - Conditions: added way to refresh sprite index in tracking conditions # Conflicts: # source/blood/src/actor.cpp # source/blood/src/aiunicult.cpp # source/blood/src/aiunicult.h # source/blood/src/dude.cpp # source/blood/src/dude.h |
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CMakeLists.txt |