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- Fix for custom health when respawning enemy - Fix for custom dude when respawning it - Conditions: added way to refresh sprite index in tracking conditions # Conflicts: # source/blood/src/actor.cpp # source/blood/src/aiunicult.cpp # source/blood/src/aiunicult.h # source/blood/src/dude.cpp # source/blood/src/dude.h |
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.. | ||
blood | ||
build | ||
common | ||
core | ||
duke3d | ||
exhumed | ||
glbackend | ||
libsmackerdec | ||
platform | ||
rr | ||
sw | ||
thirdparty | ||
CMakeLists.txt | ||
g_pch.h | ||
gitinfo.cpp |