engine
|
- sector splitting hack for SW $bath.map.
|
2021-05-23 17:06:47 +02:00 |
filter
|
- add some hackery to deal with WT's bosses.
|
2021-05-29 13:12:50 +02:00 |
glstuff
|
- uncommented the portal code in hw_walls.cpp.
|
2021-03-21 19:36:55 +01:00 |
shaders
|
- added missing shader #define.
|
2021-02-12 14:55:42 +01:00 |
language.0
|
- language update.
|
2021-04-17 17:06:57 +02:00 |
language.csv
|
- language update.
|
2021-04-17 17:06:57 +02:00 |
menudef.txt
|
- expose the HQ resize options to the menu.
|
2021-05-29 15:58:31 +03:00 |
x11r6rgb.txt
|
- backend code matching with GZDoom
|
2020-04-12 08:30:40 +02:00 |
zscript.txt
|
- moved the cutscene core to 'engine'.
|
2021-05-22 02:15:49 +02:00 |