raze/source/games/blood
Mitchell Richters b3c27a177e - Consolidate each game's gi-GetInput() into a unified function.
* Eliminates a lot of boilerplate.
* Consolidation of input accumulation buffers discretely used in each game.
* Allows privatisation of `PlayerAngles::CameraAngles`.
2023-03-18 19:49:25 +11:00
..
src - Consolidate each game's gi-GetInput() into a unified function. 2023-03-18 19:49:25 +11:00
all.cpp - Consolidate each game's gi-GetInput() into a unified function. 2023-03-18 19:49:25 +11:00