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raze
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62d0d3712e
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Christoph Oelckers
62d0d3712e
- use a sprite flag to mark mapped sprites.
...
This avoids another global array which needs to be addressed by sprite index.
2021-10-14 15:09:43 +02:00
..
blood
- use a sprite flag to mark mapped sprites.
2021-10-14 15:09:43 +02:00
duke
- use a sprite flag to mark mapped sprites.
2021-10-14 15:09:43 +02:00
exhumed
- Exhumed: replaced a large amount of sprite array accesses with pointers.
2021-10-10 11:47:18 +02:00
sw
- use a sprite flag to mark mapped sprites.
2021-10-14 15:09:43 +02:00