Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2011-02-27 19:13:44 +00:00
polymer Final round of Mapster32 hardening. Going over the limits should now always produce an error message instead of corrupting the data. Also fixes crash in defs.c (thanks for the crashlog, LeoD). 2011-02-27 19:13:44 +00:00
polymer-perf Merge 1775:1799 to polymer-broken. 2011-02-22 02:34:18 +00:00