mirror of
https://github.com/ZDoom/Raze.git
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54 lines
899 B
CMake
54 lines
899 B
CMake
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set( PCH_SOURCES
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src/2d_d.cpp
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src/2d_r.cpp
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src/actors.cpp
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src/actors_r.cpp
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src/actors_d.cpp
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src/actors_lava.cpp
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src/animatesprites_r.cpp
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src/animatesprites_d.cpp
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src/bowling.cpp
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src/ccmds.cpp
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src/cheats.cpp
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src/d_menu.cpp
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src/dispatch.cpp
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src/flags_d.cpp
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src/flags_r.cpp
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src/game.cpp
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src/game_misc.cpp
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src/gamedef.cpp
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src/gameexec.cpp
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src/gameloop.cpp
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src/gamevar.cpp
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src/global.cpp
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src/hudweapon_d.cpp
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src/hudweapon_r.cpp
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src/input.cpp
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src/interpolate.cpp
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src/noise.cpp
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src/player.cpp
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src/player_d.cpp
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src/player_r.cpp
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src/player_w.cpp
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src/premap.cpp
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src/premap_d.cpp
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src/premap_r.cpp
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src/prediction.cpp
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src/render.cpp
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src/savegame.cpp
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src/sbar.cpp
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src/sbar_d.cpp
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src/sbar_r.cpp
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src/sectors.cpp
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src/sectors_d.cpp
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src/sectors_r.cpp
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src/sounds.cpp
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src/spawn.cpp
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src/spawn_d.cpp
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src/spawn_r.cpp
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)
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add_game_library2( duke )
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include_directories( src )
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