raze/source/games
Christoph Oelckers 5ff7d45f7f - Duke/RR: better handling for one random kill scenario in the player movement code.
Using the same appoach as EDuke32 - instead of outright killing the player it will first reset its position and retry the pushmove check.
2022-01-05 09:20:54 +01:00
..
blood - fixed bad GC setup for Blood's collision struct. 2022-01-03 16:18:07 +01:00
duke - Duke/RR: better handling for one random kill scenario in the player movement code. 2022-01-05 09:20:54 +01:00
exhumed - Exhumed: use the loop flag when starting music. 2022-01-04 12:42:45 +01:00
sw - SW: fixed wrong actor being checked in ContinueHitscan. 2022-01-04 12:42:46 +01:00