raze/source
Mitchell Richters 5f62058020 - Duke: Don't block horz input while returning to center.
* Player still returns to center after a fall or by looking/aiming up/down, but input breaks the return just like the other games.
* Fixes #220.
2020-12-29 16:48:28 +11:00
..
blood - Blood: only set 'isrunning' when the player is actually running and not when just the run key is held down. 2020-12-10 19:23:38 +01:00
build - fixed sky panning in Duke. 2020-12-06 20:49:32 +01:00
common - syncing these files over from GZDoom 2020-12-12 09:20:02 -05:00
core - set some install defaults for posix systems 2020-12-27 05:28:47 -05:00
exhumed - Exhumed: Tune position of compass, ammo count and underwater lungs following changes in 220283d1ec. 2020-12-29 14:12:43 +11:00
games/duke - Duke: Don't block horz input while returning to center. 2020-12-29 16:48:28 +11:00
glbackend - re-enabled all model specific code in Duke's animatesprites function and removed some remaining software renderer-only code in the engine. 2020-12-01 23:57:39 +01:00
libsmackerdec - fixed the noisiest value truncation warnings after shortly re-enabling them in the compiler, plus a few places where the warning pointed to incorrect code. 2020-09-26 11:59:24 +02:00
platform - Remove leftover Ion Fury stuffs causing log errors like "Script error, 'D:/Program Files (x86)/Steam/steamapps/common/Ion Fury/fury.grpinfo" line 10: Warning: GRP without game defined. Ignoring'". 2020-09-25 18:06:06 +10:00
sw - SW: fixed positioning of the inventory bar. 2020-12-10 20:20:17 +01:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
CMakeLists.txt - allow use of external libvpx library on windows 2020-12-13 02:30:26 -05:00
g_pch.h - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
gitinfo.cpp