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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
5f23cb6bcd
Uncomment #define DEBUG_VALGRIND_NO_SMC in duke3d.h to be able to valgrind --smc-check=none (or the default stack-only) with Polymost and Polymer renderers. git-svn-id: https://svn.eduke32.com/eduke32@2337 1a8010ca-5511-0410-912e-c29ae57300e0 |
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