.. |
formats
|
- backend update from GZDoom.
|
2023-08-09 12:17:17 +02:00 |
hires
|
- backend update from GZDoom.
|
2023-07-22 09:54:00 +02:00 |
animlib.cpp
|
- tabified several Blood source files.
|
2021-12-30 09:58:47 +01:00 |
animlib.h
|
- backend update from GZDoom.
|
2023-07-22 09:54:00 +02:00 |
animtexture.cpp
|
- tabified several Blood source files.
|
2021-12-30 09:58:47 +01:00 |
animtexture.h
|
- work on Duke intro sequence.
|
2020-06-28 00:32:28 +02:00 |
bitmap.cpp
|
- backend update from GZDoom.
|
2022-06-06 11:45:34 +02:00 |
bitmap.h
|
- backend update from GZDoom.
|
2022-06-06 11:45:34 +02:00 |
gametexture.cpp
|
- did a bit of optimization on FGameTexture.
|
2022-12-11 18:41:52 +01:00 |
gametexture.h
|
- backend cleanup from GZDoom.
|
2022-12-18 16:31:50 +01:00 |
hw_ihwtexture.cpp
|
- Replace MAX() from templates.h with version provided in STL.
|
2021-10-30 10:36:02 +02:00 |
hw_ihwtexture.h
|
- updated to GZDoom's new texture management system.
|
2020-05-25 23:59:07 +02:00 |
hw_material.cpp
|
- Backend update from GZDoom.
|
2023-01-15 09:30:01 +01:00 |
hw_material.h
|
- preparations for passing palette lookup textures through the low level texture code.
|
2020-06-17 12:26:01 +02:00 |
hw_texcontainer.h
|
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
|
2021-12-30 20:30:21 +11:00 |
image.cpp
|
- backend update from GZDoom.
|
2023-01-07 19:30:49 +01:00 |
image.h
|
- backend update from GZDoom.
|
2023-01-07 19:30:49 +01:00 |
imagehelpers.h
|
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
|
2021-12-30 20:30:21 +11:00 |
imagetexture.cpp
|
- address several warnings reported by GCC 11.
|
2021-11-29 00:55:29 +01:00 |
m_png.cpp
|
- Replace MIN() from templates.h with version provided in STL.
|
2021-10-30 10:36:15 +02:00 |
m_png.h
|
- updated to GZDoom's new texture management system.
|
2020-05-25 23:59:07 +02:00 |
multipatchtexturebuilder.cpp
|
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
|
2021-12-30 20:30:21 +11:00 |
skyboxtexture.cpp
|
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
|
2020-05-26 23:12:04 +02:00 |
skyboxtexture.h
|
- updated to GZDoom's new texture management system.
|
2020-05-25 23:59:07 +02:00 |
texmanip.h
|
- added GZDoom's texture manager.
|
2020-05-24 16:11:10 +02:00 |
texture.cpp
|
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
|
2021-12-30 20:30:21 +11:00 |
textureid.h
|
- no more picnum in spawn CCMD
|
2023-04-23 10:36:38 +02:00 |
texturemanager.cpp
|
- get rid of 'picnum' in common code.
|
2023-05-20 12:40:57 +02:00 |
texturemanager.h
|
- get rid of 'picnum' in common code.
|
2023-05-20 12:40:57 +02:00 |
textures.h
|
- removed all remnants of the softpoly renderer which was never used in Raze.
|
2022-08-03 13:27:48 +02:00 |
v_collection.cpp
|
- get rid of 'picnum' in common code.
|
2023-05-20 12:40:57 +02:00 |
v_collection.h
|
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
|
2020-05-26 23:12:04 +02:00 |