raze/wadsrc/static/zscript
Christoph Oelckers 5eb9af1e00 - Backend update from GZDoom
IQM model support and a few bugfixes.
2022-10-20 22:24:25 +02:00
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engine - Backend update from GZDoom 2022-10-20 22:24:25 +02:00
games - floatified player_struct::hitang 2022-10-20 00:33:31 +02:00
constants.zs - get load and save game menus and related CCMDs working again. 2020-10-07 18:32:57 +02:00
coreactor.zs - final xvel cleanup. 2022-10-14 23:13:33 +02:00
gamescreen.zs - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
maptypes.zs - renamed velFloor and velCeil. 2022-10-15 13:31:59 +02:00
razebase.zs - fixed color of Duke's "ATOMIC" menu sprite. 2022-10-18 19:57:41 +02:00
statusbar.zs - added option to show the level stats on the automap. 2022-10-15 17:14:34 +02:00
summary.zs - moved the cutscene core to 'engine'. 2021-05-22 02:15:49 +02:00
usermapmenu.zs - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00