raze/source/common/rendering
Christoph Oelckers 5eaa53dcc9 Backend update from GZDoom.
Mainly filesystem cleanup.
2024-11-24 17:22:47 +01:00
..
gl Backend update from GZDoom. 2024-11-24 17:22:47 +01:00
gl_load Backend update from GZDoom. 2024-10-09 15:28:22 +02:00
gles Backend update from GZDoom. 2024-11-24 17:22:47 +01:00
hwrenderer Backend update from GZDoom. 2024-10-09 15:28:22 +02:00
vulkan Backend update from GZDoom. 2024-11-24 17:22:47 +01:00
i_modelvertexbuffer.h - backend update from GZDoom without adapting other code. 2023-08-19 16:59:05 +02:00
i_video.h - Backend update from GZDoom 2022-04-25 11:13:55 +02:00
r_thread.cpp - removed all remnants of the softpoly renderer which was never used in Raze. 2022-08-03 13:27:48 +02:00
r_thread.h - removed all remnants of the softpoly renderer which was never used in Raze. 2022-08-03 13:27:48 +02:00
r_videoscale.cpp Backend update from GZDoom. 2024-11-24 17:22:47 +01:00
r_videoscale.h - updated common code. 2020-05-30 22:28:24 +02:00
v_framebuffer.cpp - Backend update from GZDoom 2022-11-06 11:46:26 +01:00
v_video.cpp - backend sync from gzdoom 2024-04-17 15:11:50 -04:00
v_video.h - Backend update from GZDoom- 2023-08-23 20:36:19 +02:00