raze/source/games
Christoph Oelckers 5e64d6c7aa - call ScaleSectorObject directly.
It's the only PreMoveAnimator so a bool can be used as easily as the full pointer.
2023-05-28 11:19:35 +02:00
..
blood - missed change for Blood 2023-05-27 09:11:26 +02:00
duke - allocate VMFunction's PrintableName from the ClassDataAllocator arena. 2023-05-27 22:40:47 +02:00
exhumed - got rid of all tile index constants in Exhumed. 2023-05-21 07:42:26 +02:00
sw - call ScaleSectorObject directly. 2023-05-28 11:19:35 +02:00