raze/source/games
Christoph Oelckers 5e2e53d684 - more CanMove fixes, plus salvaging the rest of the old commit.
CanMove twice uses the texel-based nRange as a Build-unit value, this caused strange problems with the initial floatification.
2022-10-25 07:06:57 +02:00
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blood - more CanMove fixes, plus salvaging the rest of the old commit. 2022-10-25 07:06:57 +02:00
duke - Use deltaangle() in a few places with our DAngle horizon. 2022-10-25 07:06:55 +02:00
exhumed - Cut over to DAngle from fixedhoriz and remove the latter. 2022-10-25 07:06:55 +02:00
sw - Cut over to DAngle from fixedhoriz and remove the latter. 2022-10-25 07:06:55 +02:00