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zdoom
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raze
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5d43975467
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Christoph Oelckers
5d43975467
- store class pointers in weaprecs.
2023-04-23 10:36:39 +02:00
..
blood
- use texture IDs in the model interface.
2023-04-23 09:52:56 +02:00
duke
- store class pointers in weaprecs.
2023-04-23 10:36:39 +02:00
exhumed
- Fix typo in menu and clean up leftover variable in Exhumed's
doPlayerCameraEffects()
.
2023-04-23 10:20:10 +10:00
sw
- Make Exhumed's new view tilting features accessible for all games.
2023-04-22 19:34:53 +10:00