raze/source/build/include
Christoph Oelckers 5cf5c74695 - let kopenFileReader have a look into demolition.pk3 if nothing else is found.
This should help as long as the old resource management is still in place.
2019-10-25 02:01:52 +02:00
..
a.h
animvpx.h - refactored file access in the movie player. 2019-10-20 22:48:21 +02:00
baselayer.h - converted the Polymost CVARs. 2019-10-23 21:11:37 +02:00
build.h - converted the Polymost CVARs. 2019-10-23 21:11:37 +02:00
buildtypes.h More meaningful names for build object struct members 2019-09-30 20:31:11 +02:00
cache1d.h - let kopenFileReader have a look into demolition.pk3 if nothing else is found. 2019-10-25 02:01:52 +02:00
clip.h
clockticks.hpp
collections.h
colmatch.h
common.h Resolve merge issues 2019-10-24 19:48:11 +02:00
compat.h - do not throw exceptions to exit without proper handling. 2019-10-20 11:28:16 +02:00
dxdidf.h
glbuild.h - abstracted away more OpenGL calls, in particular all matrix access. 2019-10-04 18:12:03 +02:00
glsurface.h
hash.h
hightile.h - hictinting cleanup. 2019-10-17 20:29:58 +02:00
kplib.h - stripped most of the image processing code from kplib, because it's not needed anymore - and also not salvageable for any refactoring. 2019-10-05 22:32:32 +02:00
linklist.h
mdsprite.h Equivalent to jfbuild commit b6a666745cea21c6f8193b046bcdd0636fb7c166 2019-10-20 08:17:35 +02:00
mmulti.h - removed some unused files. 2019-09-25 23:00:10 +02:00
mutex.h
osd.h - converted the Polymost CVARs. 2019-10-23 21:11:37 +02:00
palette.h - refactoring of palette loader. 2019-10-20 22:26:53 +02:00
pngwrite.h - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
polymost.h - converted the Polymost CVARs. 2019-10-23 21:11:37 +02:00
pragmas.h
print.h
prlights.h
renderlayer.h
scancodes.h
scriptfile.h
sdl_inc.h sdlmusic: Slight cosmetic cleanup 2018-05-19 14:14:25 +00:00
sdlappicon.h - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
sdlayer.h Use nanosleep instead of usleep 2019-10-20 08:29:25 +02:00
softsurface.h
startwin.editor.h
stats.h
timer.h - made things compile again after updating enet. Also removed the redundant dumb and game_music_emu libraries which just got imported by accident when using other things from GZDoom. 2019-10-20 09:16:01 +02:00
tracker.hpp
vfs.h
windows_inc.h - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00