raze/source/games/sw
Christoph Oelckers e1d32bdbf5 - removed the error messages in GetOverlapSector(2).
These can actually be triggered in legitimate scenarios by hitscans so just returning 0 looks like the best way of handling it.
2022-01-05 09:23:30 +01:00
..
src - removed the error messages in GetOverlapSector(2). 2022-01-05 09:23:30 +01:00
all.cpp Merge branch 'scriptable_cutscenes' into newrenderer 2021-05-02 22:37:46 +02:00