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453e273d0c
This is a rather liberal reinterpretation because the original assets are unusable (text as graphics with baked-in highlights) and the highlight graphics used by GDX are too ugly for serious consideration. As a result this highlights the font like the first Witchaven, i.e. coloring it green.
36 lines
1.4 KiB
Text
36 lines
1.4 KiB
Text
version "4.3"
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#include "zscript/engine/base.zs"
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#include "zscript/engine/dynarrays.zs"
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#include "zscript/engine/inputevents.zs"
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#include "zscript/engine/dictionary.zs"
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#include "zscript/engine/ui/menu/colorpickermenu.zs"
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#include "zscript/engine/ui/menu/joystickmenu.zs"
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#include "zscript/engine/ui/menu/listmenu.zs"
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#include "zscript/engine/ui/menu/listmenuitems.zs"
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#include "zscript/engine/ui/menu/loadsavemenu.zs"
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#include "zscript/engine/ui/menu/menu.zs"
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#include "zscript/engine/ui/menu/menuitembase.zs"
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#include "zscript/engine/ui/menu/messagebox.zs"
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#include "zscript/engine/ui/menu/optionmenu.zs"
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#include "zscript/engine/ui/menu/optionmenuitems.zs"
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#include "zscript/engine/ui/menu/reverbedit.zs"
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#include "zscript/engine/ui/menu/textentermenu.zs"
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#include "zscript/engine/ui/menu/menucustomize.zs"
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#include "zscript/engine/ui/menu/imagescroller.zs"
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#include "zscript/engine/ui/menu/search/menu.zs"
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#include "zscript/engine/ui/menu/search/searchfield.zs"
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#include "zscript/engine/ui/menu/search/query.zs"
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#include "zscript/engine/ui/menu/search/anyoralloption.zs"
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#include "zscript/engine/ui/statusbar/statusbarcore.zs"
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#include "zscript/constants.zs"
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#include "zscript/razebase.zs"
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#include "zscript/games/duke/ui/menu.zs"
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#include "zscript/games/blood/ui/menu.zs"
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#include "zscript/games/sw/ui/menu.zs"
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#include "zscript/games/exhumed/ui/menu.zs"
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#include "zscript/games/wh/ui/menu_wh1.zs"
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#include "zscript/games/wh/ui/menu_wh2.zs"
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