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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
5b387f7a08
Defines SPRITES_OF(Statnum, Iter) and SPRITES_OF_SECT(Sectnum, Iter) [The first is so that STAT_* can be substituted for Iter and it reads nicely.] Usage should be self-explanatory, but one thing to keep in mind is that the sprites that are iterated over MUST NOT be deleted. git-svn-id: https://svn.eduke32.com/eduke32@2707 1a8010ca-5511-0410-912e-c29ae57300e0 |
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polymer | ||
polymer-perf | ||
.gitignore |