raze/source
2021-10-30 10:24:16 +02:00
..
build - Build: Promote sintable[] array values to precision Blood uses in prep for replacing Blood's costable[]. 2021-10-30 10:24:15 +02:00
common - backend upate from GZDoom 2021-10-30 09:34:38 +02:00
core - Build: Promote sintable[] array values to precision Blood uses in prep for replacing Blood's costable[]. 2021-10-30 10:24:15 +02:00
games - Blood: Replace remaining uses of costable[] with Sin() inlines. 2021-10-30 10:24:16 +02:00
glbackend - fixed black rendered sectors in Exhumed/Polymost. 2021-10-16 15:36:34 +02:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
CMakeLists.txt - backend upate from GZDoom 2021-10-30 09:34:38 +02:00
g_pch.h - Cleanup header duplicates in g_pch.h. 2021-10-30 10:24:14 +02:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00