raze/source/games
Christoph Oelckers 58db09969c - moved tileForName out of BuildTiles.
Just pulling one change out of the big upcoming refactor commit.
2022-12-11 19:45:18 +01:00
..
blood - handle all occurences of tileWidth and tileHeight using spritetypebase::picnum. 2022-12-11 19:44:01 +01:00
duke - moved tileForName out of BuildTiles. 2022-12-11 19:45:18 +01:00
exhumed - handle all occurences of tileWidth and tileHeight using spritetypebase::picnum. 2022-12-11 19:44:01 +01:00
sw - handle all occurences of tileWidth and tileHeight using spritetypebase::picnum. 2022-12-11 19:44:01 +01:00