raze/source/common/rendering/gl
Christoph Oelckers 58c62e071c - use FMaterial.
2020-05-30 22:20:06 +02:00
..
gl_debug.cpp - use GZDoom's gl_samplers.cpp 2020-05-28 23:48:50 +02:00
gl_debug.h - use GZDoom's gl_samplers.cpp 2020-05-28 23:48:50 +02:00
gl_hwtexture.cpp - use FMaterial. 2020-05-30 22:20:06 +02:00
gl_hwtexture.h - moved to GZDoom's gl_hwtexture.cpp. 2020-05-29 01:03:01 +02:00
gl_samplers.cpp - use GZDoom's gl_samplers.cpp 2020-05-28 23:48:50 +02:00
gl_samplers.h - use GZDoom's gl_samplers.cpp 2020-05-28 23:48:50 +02:00