raze/source
Christoph Oelckers 5859188d3a - Blood: use names instead of indices to address textures in the status bar drawer.
This is a preparation for scriptification of the status bars. Blood's wasn't using any symbolic constants at all aside from the new HUD fonts.
2021-05-12 21:50:01 +02:00
..
build - fixed warnings in Build code. 2021-05-12 21:47:32 +02:00
common - more warning fixes in 'core'. 2021-05-12 21:48:14 +02:00
core - ported the BaseStatusBar class to ZScript. 2021-05-12 21:50:01 +02:00
games - Blood: use names instead of indices to address textures in the status bar drawer. 2021-05-12 21:50:01 +02:00
glbackend - fixed the remaining warnings. 2021-05-12 21:50:01 +02:00
libsmackerdec - more warning fixes in 'core'. 2021-05-12 21:48:14 +02:00
platform - Remove leftover Ion Fury stuffs causing log errors like "Script error, 'D:/Program Files (x86)/Steam/steamapps/common/Ion Fury/fury.grpinfo" line 10: Warning: GRP without game defined. Ignoring'". 2020-09-25 18:06:06 +10:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
CMakeLists.txt - cleanup of 'gotpic' handling. 2021-05-10 20:13:28 +02:00
g_pch.h - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00