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107 lines
2.4 KiB
C
107 lines
2.4 KiB
C
//
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// Definitions of common game-only data structures/functions
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// (and declarations of data appearing in both)
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// for EDuke32 and Mapster32
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//
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#ifndef EDUKE32_COMMON_GAME_H_
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#define EDUKE32_COMMON_GAME_H_
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#include "collections.h"
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#include "grpscan.h"
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#include "gamecontrol.h"
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#include "vfs.h"
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BEGIN_DUKE_NS
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extern struct grpfile_t const *g_selectedGrp;
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extern int32_t g_gameType;
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extern int g_addonNum;
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#define DUKE (g_gameType & GAMEFLAG_DUKE)
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#define NAM (g_gameType & GAMEFLAG_NAM)
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#define NAPALM (g_gameType & GAMEFLAG_NAPALM)
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#define WW2GI (g_gameType & GAMEFLAG_WW2GI)
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#define NAM_WW2GI (g_gameType & (GAMEFLAG_NAM|GAMEFLAG_WW2GI))
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#define SHAREWARE (g_gameType & GAMEFLAG_SHAREWARE)
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#define DUKEBETA ((g_gameType & GAMEFLAG_DUKEBETA) == GAMEFLAG_DUKEBETA)
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#define FURY (g_gameType & GAMEFLAG_FURY)
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enum Games_t {
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GAME_DUKE = 0,
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GAME_NAM,
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GAME_NAPALM,
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GAME_WW2GI,
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GAMECOUNT
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};
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enum searchpathtypes_t {
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SEARCHPATH_REMOVE = 1<<0,
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SEARCHPATH_NAM = 1<<1,
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SEARCHPATH_WW2GI = 1<<2,
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};
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typedef enum basepal_ {
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BASEPAL = 0,
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WATERPAL,
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SLIMEPAL,
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DREALMSPAL,
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TITLEPAL,
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ENDINGPAL, // 5
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ANIMPAL,
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BASEPALCOUNT
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} basepal_t;
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#define OSDTEXT_DEFAULT "^00"
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#define OSDTEXT_DARKRED "^10"
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#define OSDTEXT_GREEN "^11"
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#define OSDTEXT_RED "^21"
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#define OSDTEXT_YELLOW "^23"
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#define OSDTEXT_BRIGHT "^S0"
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#define OSD_ERROR OSDTEXT_DARKRED OSDTEXT_BRIGHT
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extern const char *g_gameNamePtr;
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extern const char *G_DefaultGrpFile(void);
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extern const char *G_GrpFile(void);
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extern const char *G_DefaultConFile(void);
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extern const char *G_ConFile(void);
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extern int loaddefinitions_game(const char *fn, int32_t preload);
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extern int32_t g_groupFileHandle;
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//////////
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extern void G_InitMultiPsky(int CLOUDYOCEAN__DYN, int MOONSKY1__DYN, int BIGORBIT1__DYN, int LA__DYN);
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extern void G_SetupGlobalPsky(void);
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//////////
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extern void G_AddSearchPaths(void);
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extern void G_LoadGroups();
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extern const char * G_GetInstallPath(int32_t insttype);
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//////////
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void G_LoadGroupsInDir(const char *dirname);
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void G_DoAutoload(const char *dirname);
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//////////
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extern void G_LoadLookups(void);
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//////////
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# define FORMAT_UPGRADE_ELIGIBLE
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extern FileReader S_OpenAudio(const char *fn, char searchfirst, uint8_t ismusic);
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END_DUKE_NS
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#endif
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