raze/source/games/blood
Christoph Oelckers 57f4dc7338 fixed bad randoms in aicaleb.cpp.
Value range for velocity vectors was Q14.16 in Blood's fixed point format so the numbers here must be scaled accordingly.
2024-02-04 12:22:33 +01:00
..
src fixed bad randoms in aicaleb.cpp. 2024-02-04 12:22:33 +01:00
all.cpp directory structure cleanup 2023-12-05 21:58:36 +01:00