raze/source/games
Christoph Oelckers 57f4dc7338 fixed bad randoms in aicaleb.cpp.
Value range for velocity vectors was Q14.16 in Blood's fixed point format so the numbers here must be scaled accordingly.
2024-02-04 12:22:33 +01:00
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blood fixed bad randoms in aicaleb.cpp. 2024-02-04 12:22:33 +01:00
duke - Rename DCorePlayer::StrafeVel to DCorePlayer::RollVel as it better matches its usage. 2024-01-05 20:59:28 +11:00
exhumed - Exhumed: Add CVAR to control vert panning intensity. 2024-01-05 22:06:06 +11:00
sw - Rename DCorePlayer::StrafeVel to DCorePlayer::RollVel as it better matches its usage. 2024-01-05 20:59:28 +11:00