raze/source
Christoph Oelckers 57f4dc7338 fixed bad randoms in aicaleb.cpp.
Value range for velocity vectors was Q14.16 in Blood's fixed point format so the numbers here must be scaled accordingly.
2024-02-04 12:22:33 +01:00
..
build added missing null check in clipmove. 2023-12-21 00:53:11 +01:00
common ported directory loading fix from GZDoom 2024-01-18 08:46:06 +01:00
core updated the game picker code. 2024-01-12 00:22:08 +01:00
games fixed bad randoms in aicaleb.cpp. 2024-02-04 12:22:33 +01:00
launcher updated the game picker code. 2024-01-12 00:22:08 +01:00
platform - bumped minimum OS version to 10.13 in .plist file 2023-12-05 22:39:30 +01:00
thirdparty
CMakeLists.txt - repeat commit 47a2a534ec from gzdoom 2024-01-31 19:21:29 -05:00
g_pch.h - backend update from GZDoom. 2023-09-23 09:56:27 +02:00