raze/source/build/src
alexey.lysiuk 57c7a85d9f - fixed compilation with Clang
source/build/src/defs.cpp:3198:56: error: cannot pass non-trivial object of type 'FString' to variadic function; expected type from format string was 'char *' [-Wnon-pod-varargs]
2021-04-09 15:55:30 +03:00
..
clip.cpp - Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h. 2021-01-05 07:31:37 +11:00
defs.cpp - fixed compilation with Clang 2021-04-09 15:55:30 +03:00
engine.cpp - removed unused 'wallvisible' function. 2021-03-15 18:58:14 +01:00
engine_priv.h - little bit of engine cleanup. 2021-02-25 12:16:21 +01:00
mdsprite.cpp - handle voxel rotation in the backend to enable it for all games. 2021-04-04 10:33:29 +02:00
polymost.cpp - handle voxel rotation in the backend to enable it for all games. 2021-04-04 10:33:29 +02:00
voxmodel.cpp - handle voxel rotation in the backend to enable it for all games. 2021-04-04 10:33:29 +02:00