raze/source/games/sw
Christoph Oelckers 57aca0ed07 - SW: fixed sector object setup with vator effect.
This used some weird initialization logic that was missed when first modifying this code.
2021-12-01 21:00:00 +01:00
..
src - SW: fixed sector object setup with vator effect. 2021-12-01 21:00:00 +01:00
all.cpp Merge branch 'scriptable_cutscenes' into newrenderer 2021-05-02 22:37:46 +02:00