raze/source/games
Christoph Oelckers 5732bb2db3 - Blood: fixed loading of maps with tracking conditions.
These use a pointer in the DBloodActor structure, but this part wasn't cleared for sprites loaded with the map.

# Conflicts:
#	source/games/blood/src/nnexts.cpp
2021-11-13 13:55:25 +01:00
..
blood - Blood: fixed loading of maps with tracking conditions. 2021-11-13 13:55:25 +01:00
duke - little bit of cleanup 2021-11-11 23:47:26 +01:00
exhumed - Exhumed: eliminate all remaining MAXSECTORS references 2021-11-11 23:46:50 +01:00
sw - SW: fixed NORM_xxx macros 2021-11-12 11:09:24 +01:00