raze/source/games
Mitchell Richters 53dfac5327 - Duke: Fix bad sector variable check in floorspace().
* Originated from 1b3f551216.
* Was causing the player to die quite easily when coming out of the transporter at the start of E2L2.
2022-12-14 18:14:06 +11:00
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blood - fixed kill counting in Blood. 2022-12-13 08:37:22 +01:00
duke - Duke: Fix bad sector variable check in floorspace(). 2022-12-14 18:14:06 +11:00
exhumed Attempt to fix #787 2022-12-13 14:08:02 +01:00
sw - SW: For single player games, call PlayerDeathReset() from TerminateLevel() and not DoPlayerDeathCheckKeys(). 2022-12-11 19:46:27 +01:00