raze/source/common/textures
Christoph Oelckers 530a9944f7 - texture loader redone but not tested yet
Models are currently non-functional and need to reroute their texture handling to the global texture manager instead of handling everything themselves.

Voxels also need a bit of work to make their texture management more automated.
2019-10-18 11:37:07 +02:00
..
formats - cleaned up a few copyright notices and unified licenses 2019-10-17 09:42:11 +02:00
bitmap.cpp - cleaned up a few copyright notices and unified licenses 2019-10-17 09:42:11 +02:00
bitmap.h - cleaned up a few copyright notices and unified licenses 2019-10-17 09:42:11 +02:00
buildtiles.cpp - texture loader redone but not tested yet 2019-10-18 11:37:07 +02:00
image.cpp - some reworking of the texture code to make integration of Build tiles easier. 2019-10-12 08:54:06 +02:00
image.h - some reworking of the texture code to make integration of Build tiles easier. 2019-10-12 08:54:06 +02:00
imagehelpers.cpp - update of new texture classes. 2019-10-14 23:11:01 +02:00
imagehelpers.h - update of new texture classes. 2019-10-14 23:11:01 +02:00
imagetexture.cpp - texture loader redone but not tested yet 2019-10-18 11:37:07 +02:00
skyboxtexture.cpp - added stripped down versions of GZDoom's texture classes 2019-10-05 19:38:25 +02:00
skyboxtexture.h - added stripped down versions of GZDoom's texture classes 2019-10-05 19:38:25 +02:00
texture.cpp - texture loader redone but not tested yet 2019-10-18 11:37:07 +02:00
textureid.h - added stripped down versions of GZDoom's texture classes 2019-10-05 19:38:25 +02:00
textures.h - texture loader redone but not tested yet 2019-10-18 11:37:07 +02:00