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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
517517a1bb
getclosestcol <return> <color> <limit> <color> is encoded the same as PROJ_FLASH_COLOR. <limit> is the index of the last palette color that should be considered. Use 255 for the whole palette, 254 to exclude the transparent color, 239 to exclude Duke 3D's fullbrights, etc. git-svn-id: https://svn.eduke32.com/eduke32@6259 1a8010ca-5511-0410-912e-c29ae57300e0 |
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Android.mk | ||
Common.mak | ||
GNUmakefile |