Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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hendricks266 517517a1bb CON: Add getclosestcol command, which finds the closest palette index given
getclosestcol <return> <color> <limit>

<color> is encoded the same as PROJ_FLASH_COLOR.

<limit> is the index of the last palette color that should be considered. Use 255 for the whole palette, 254 to exclude the transparent color, 239 to exclude Duke 3D's fullbrights, etc.

git-svn-id: https://svn.eduke32.com/eduke32@6259 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:54 +00:00
jit The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
package The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
platform Amend r6174 to properly define HAVE_XMP. 2017-06-14 06:59:54 +00:00
source CON: Add getclosestcol command, which finds the closest palette index given 2017-06-24 09:20:54 +00:00
.gitignore Add perl.exe.stackdump to .gitignore. 2017-06-09 06:38:33 +00:00
_clang-format The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
Android.mk Remove HAVE_INTTYPES define. 2017-02-25 08:15:20 +00:00
Common.mak Makefile: Add libxmp-lite, replacing static linking to a library that was uncommon in Linux and Mac package managers. 2017-06-09 06:39:42 +00:00
GNUmakefile Makefile: Move rules around to unbreak Linux builds. This may be a GNU Make bug. DONT_BUILD. 2017-06-10 06:21:29 +00:00