raze/source
2021-12-11 09:57:02 +01:00
..
build - Port spritetype::insector() over from develop and use with sector nullptr checks in 6539d72663. 2021-12-07 19:56:50 +11:00
common - default-enable GL_DEPTH_CLAMP for the GLES renderer. 2021-12-08 00:19:49 +01:00
core - Update version.h. 2021-12-10 17:40:18 +11:00
games - Duke/RR: Fixed sprite validation checks in animatesprites. 2021-12-11 09:57:02 +01:00
glbackend - enable texture upscaling in Polymost, disable it for the movie player's textures. 2021-11-29 00:57:10 +01:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
CMakeLists.txt - addressed most unused/uninitialized variable warnings from MSVC. 2021-11-29 00:55:30 +01:00
g_pch.h - Cleanup header duplicates in g_pch.h. 2021-10-30 10:24:14 +02:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00