raze/source
Christoph Oelckers 4f9718e8a8 - added velocity checks when attempting to dive or surface.
This could misbehave at low velocities that could be misinterpreted as a boundary crossing due to the missing check for the movement direction.
2022-10-18 19:59:07 +02:00
..
build - simplified getangle call. 2022-10-18 18:34:24 +02:00
common - Remove fudging from I_GetInputFrac() and correct getPushBuild(). 2022-10-18 19:52:02 +02:00
core - Use getCorrectedScale() in conjunction with looking keys like scaletozero() functions. 2022-10-18 19:52:02 +02:00
games - added velocity checks when attempting to dive or surface. 2022-10-18 19:59:07 +02:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - eliminated AngleDiff. 2022-10-18 19:01:44 +02:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00