raze/source/games/sw
Christoph Oelckers 4ea252c227 - simplified SW's mirror setup a bit to take advantage of Raze's in-engine mirror handling.
We only need one label texture and no special treatment of the backsector.
2022-12-18 14:06:34 +01:00
..
src - simplified SW's mirror setup a bit to take advantage of Raze's in-engine mirror handling. 2022-12-18 14:06:34 +01:00
all.cpp - removed the Polymost renderer. 2022-08-03 15:50:27 +02:00