raze/source/games
Christoph Oelckers 4ea252c227 - simplified SW's mirror setup a bit to take advantage of Raze's in-engine mirror handling.
We only need one label texture and no special treatment of the backsector.
2022-12-18 14:06:34 +01:00
..
blood - use texture IDs in Duke's texture flag checkers. 2022-12-18 13:42:28 +01:00
duke - migrated all uses of floorpicnum. 2022-12-18 14:02:56 +01:00
exhumed - consolidated precaching code and rewrote the core to work on texture IDs. 2022-12-18 13:37:54 +01:00
sw - simplified SW's mirror setup a bit to take advantage of Raze's in-engine mirror handling. 2022-12-18 14:06:34 +01:00