This website requires JavaScript.
Explore
Help
Sign in
zdoom
/
raze
Watch
0
Star
0
Fork
You've already forked raze
0
mirror of
https://github.com/ZDoom/Raze.git
synced
2025-01-20 07:31:00 +00:00
Code
Issues
Projects
Releases
Packages
Wiki
Activity
4e4be4f3d0
raze
/
source
/
games
History
Christoph Oelckers
4e4be4f3d0
- use the global texture ID array where available.
2023-05-20 18:08:58 +02:00
..
blood
- use the global texture ID array where available.
2023-05-20 18:08:58 +02:00
duke
- got rid of some 'picnum's that don't reference spritetype.
2023-05-20 10:59:03 +02:00
exhumed
- got rid of tileHeight and tileWidth.
2023-05-20 18:08:40 +02:00
sw
- make autosaving happen immediately for other games than Blood only.
2023-05-19 22:59:47 +02:00