raze/polymer
2011-08-18 22:01:18 +00:00
..
eduke32 slight tweak for software renderer sprite picking: don't pick them if they're behind a TROR portal from the current position. 2011-08-18 22:01:18 +00:00
synthesis.sh move tiles.cfg out of eduke32/samples/ into eduke32/ and update synthesis.sh to reflect that 2011-07-28 21:12:02 +00:00