raze/source/build/include
2021-12-30 16:11:14 +01:00
..
build.h - use actors in the sloped sprite utilities. 2021-12-30 16:11:14 +01:00
clip.h - finally got rid of the 16 bit hack return value of clipmove. 2021-12-26 23:09:53 +01:00
mdsprite.h - eliminated tspriteptr_t and moved a few polymost-exclusive inlines into polymost.cpp. 2021-12-30 11:51:33 +01:00
polymost.h - refactored the owner index in tspritetype. 2021-12-26 23:09:53 +01:00
prlights.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00