raze/source
Mitchell Richters 4a6e2683f2 - Duke/RR: Properly fix movement() so the player's Z always makes it back to floorz.
* The `abs(k)` here was really messing it up.
* RR's height of 40 is actually a fix of Duke's 38, which left the player slightly off the ground.
* Duke when returning from crouching, jumping, or otherwise changing the Z always correctly ends up at the floor's Z now.
2022-12-11 18:41:51 +01:00
..
build - fixed the last remaining z/inttoworld mismatches. 2022-11-27 10:21:47 +01:00
common - Use the interpolated sine table for tangent instead of Cephis math in TAngle<T>. 2022-12-11 18:41:38 +01:00
core - Make stat coord show full floating point values. 2022-12-11 18:41:51 +01:00
games - Duke/RR: Properly fix movement() so the player's Z always makes it back to floorz. 2022-12-11 18:41:51 +01:00
platform - move posix I_GetGogPaths() stub to program specific code 2022-11-24 17:46:33 -05:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - updated Vulkan backend to use ZVulkan. 2022-12-11 18:30:01 +01:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00