raze/source/common
Christoph Oelckers 49e0c461c2 - Backend update from GZDoom.
This is mainly bringing the GLES backend up to date.
2021-10-07 22:46:45 +02:00
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2d - backend update from GZDoom 2021-08-14 10:04:45 +02:00
audio - backported some fixes in the common backend from GZDoom 2021-08-03 13:00:09 +02:00
console - backend update from GZDoom 2021-08-14 10:04:45 +02:00
cutscenes - flag SW's cutscenes as 'boss death only'. 2021-08-13 22:25:13 +02:00
engine - Backend update from GZDoom. 2021-10-07 22:46:45 +02:00
filesystem - Fix invocation name in FileSystem::GetLongName() error output. 2021-08-23 18:55:42 +10:00
fonts - backend update from GZDoom 2021-08-14 10:04:45 +02:00
menu Merge branch 'blood-qavrework' 2021-08-23 11:02:09 +10:00
models - backend update from GZDoom 2021-08-14 10:04:45 +02:00
objects - core shader override block, backported from GZDoom. 2021-09-12 18:18:26 +02:00
platform - Backend update from GZDoom. 2021-10-07 22:46:45 +02:00
rendering - Backend update from GZDoom. 2021-10-07 22:46:45 +02:00
scripting - backend update from GZDoom 2021-08-14 10:04:45 +02:00
statusbar - allow switching between the two Duke BigFonts and fix Y in Duke's BigFont13. 2021-05-31 21:20:31 +02:00
textures - Backend update from GZDoom. 2021-10-07 22:46:45 +02:00
thirdparty - fixed endless loop in replay gain analyzer when getting passed music with an unhandled sample rate. 2021-07-11 09:11:59 +02:00
utility - give TMap a proper move constructor and assignment operator. 2021-08-23 19:05:31 +02:00