raze/source/build/include
2021-12-26 23:08:57 +01:00
..
build.h - initialize actorArray for all games. 2021-12-26 23:08:56 +01:00
buildtypes.h - SW: simplified rotation interpolation functions. 2021-12-26 23:08:40 +01:00
clip.h - made Collision derive from a common base class and refactored clipmove to a single engine-side entry point. 2021-12-26 23:08:57 +01:00
mdsprite.h - replaced vec3f_t with FVector3. 2021-12-14 09:58:01 +01:00
polymost.h - removed magic flags added to sector indices in Polymost. 2021-11-11 21:28:53 +01:00
prlights.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00