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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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When having drawn N new points (and having one 'free') and pressing ENTER, the N line segments between the new points are checked one by one for intersection with every non-grayed-out wall and a wall vertex is inserted at every intersecting point. This may be viewed as a prerequisite for a 'cutter' style tool. git-svn-id: https://svn.eduke32.com/eduke32@2125 1a8010ca-5511-0410-912e-c29ae57300e0 |
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polymer | ||
polymer-perf |