raze/source/games/duke
Christoph Oelckers 44f4104eda - got rid of the last tilenum uses in Duke.
This meant refactoring the crosshair drawer to work on a named texture called "CROSSHAIR" and hard coding the magic numbers for spawndebris.
2023-04-29 09:54:15 +02:00
..
src - got rid of the last tilenum uses in Duke. 2023-04-29 09:54:15 +02:00
all.cpp - moved the shadow creation code out of animatesprites into a common subfunction. 2022-12-11 19:43:55 +01:00
all_d.cpp - merged the spawn init code now that all differences are externalized 2023-04-07 13:15:06 +02:00
all_r.cpp - merged the spawn init code now that all differences are externalized 2023-04-07 13:15:06 +02:00