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* These files are included so that all interpolated weapon QAVs from 0 - 124 can be easily init/load/precache using the same code the game uses to init/load/precache the original QAVs. * These QAVs have not been tested or patched for any QAV interpolation issues, so best to not declare them interpolated in case a modder uses them and they're messed up. |
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.. | ||
credits | ||
engine | ||
filter | ||
fonts/consolefont | ||
glstuff | ||
graphics | ||
shaders | ||
zscript | ||
language.0 | ||
language.csv | ||
menudef.txt | ||
newconsolefont.hex | ||
textcolors.txt | ||
vga-rom-font.16 | ||
x11r6rgb.txt | ||
xhairs.txt | ||
zscript.txt |