raze/wadsrc/static/zscript/games
Mitchell Richters 42d791e7c2 - Exhumed: Fix clip calculation setup.
* Since game maintains its own clip capacities, we need to use them instead of the generic handler for the games that do not.
* Clean up the game-side code in `CheckClip()` to use `min()`.
* Repair issue with pistol clip calculation that was using modulo when it shouldn't. A full weapon with 300 will divide into 6 with no remainder, therefore nothing in the clip.
* Fixes #906.
2023-03-27 22:05:35 +11:00
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blood - Blood: Fix shotgun ammo display when player fires a shell, switches weapons, then switches back. 2023-03-15 21:30:44 +11:00
duke - Duke: fixed potential logic deadlocks with the green slimer. 2023-03-25 14:33:10 +01:00
exhumed - Exhumed: Fix clip calculation setup. 2023-03-27 22:05:35 +11:00
sw - SW: Remove Player::siang since we have the same data in 2023-03-15 19:57:45 +11:00