raze/source/common
Christoph Oelckers 406cb04952 address a few more issues found by static analysis
* mark move constructors and operators noexcept.
* eliminate large stack allocations in several places.
* some incorrect checks for Windows handles.
2024-01-06 12:25:16 +01:00
..
2d fixed some warnings pointed out by Intellisense 2024-01-06 09:31:07 +01:00
audio address a few more issues found by static analysis 2024-01-06 12:25:16 +01:00
console - Fix some bad printf lines as reported by GCC. 2024-01-06 09:37:07 +11:00
cutscenes Blood: fixed cutscene sound not playing when starting a map from the console. 2024-01-04 18:08:23 +01:00
engine added ZWidget based game picker 2024-01-04 20:54:04 +01:00
filesystem address a few more issues found by static analysis 2024-01-06 12:25:16 +01:00
fonts filesystem update from GZDoom. 2023-12-17 12:48:03 +01:00
menu filesystem update from GZDoom. 2023-12-17 12:48:03 +01:00
models silenced some warnings. 2023-12-21 00:50:53 +01:00
objects backend update from GZDoom. 2023-12-10 13:30:50 +01:00
platform address a few more issues found by static analysis 2024-01-06 12:25:16 +01:00
rendering address a few more issues found by static analysis 2024-01-06 12:25:16 +01:00
scripting fixed some warnings pointed out by Intellisense 2024-01-06 09:31:07 +01:00
startscreen eliminated the small white part of the initial window content after the IWAD picker. 2024-01-04 22:23:05 +01:00
statusbar migrate to FTranslationID support 2023-12-05 22:40:56 +01:00
textures address a few more issues found by static analysis 2024-01-06 12:25:16 +01:00
thirdparty address a few more issues found by static analysis 2024-01-06 12:25:16 +01:00
utility fixed some warnings pointed out by Intellisense 2024-01-06 09:31:07 +01:00
widgets added ZWidget based game picker 2024-01-04 20:54:04 +01:00